[v136] Update
  • - All skills cap increased to 120
    - Fixed level up interface for new players or those who haven't reached max yet
    - New players have new easier Looting Interface enabled by default
    - New game commands: :password to change your password and :email to set/change email
    - Account name may have 12 characters long and can only contain letters, numbers and spaces. To create new account just use game login (old style).
    - Fixed Highscores to update correctly the current month xp
    - Added new Reaper Tasks, all bosses from GWD2 including Telos (most require level 110+)
    - Reaper Task won't reset anymore at start of new day if you haven't finished your previous task
    - Ariane is now all in one support for players: teleporting, training, shops, daily tasks, tools, etc. All other home NPCs were removed for faster loading of starting zone and to be more user friendly
    - Fixed minor issues regarding latest Membership system changes in code
    - Added Hardened dragon bones to bury and bonecrusher
    - New Creatures added recently to splayer will do higher damage and can perform ranged attacks also
    - Backend fixes: corrected npc escape and aggro control, proper instance/dungeon start and overflow that was causing some lag, correct teleport commands check, you may now teleport out of Wild etc with confirmation dialogue (we're not pvp server)
    - Few modifications in Members Zone system welcome, added Estate Agent teleport to DZ Manager
    - Fixed House Servant's option "Bring something from the bank" and improved input amount dialogue with item name also
    - A few fixes to Araxxor instance start/close issues
    - nullpointer fix during Praesul combat
    - fixed weird encoding bug that was kicking players out
[v135] Update
  • - new major change in login/register/ranks/membership system (rewrote the most of it)
    - to create NEW GAME ACCOUNTS simply input a new username and password on Game Login screen (if already exists you will get password error)
    - Registration on forum is now disabled, I will import all wiki to a new format, use discord
    - Fixed Vote / Shop pages to access the new accounts database (forum accounts are not used anymore)
    - while you login the new system will check / update your membership

    - Slayer: added slayer counter system and also confirmation dialog on Reset Task to avoid accidental resets
    - a few more back-end updates to improve server performance and game latency (under testing atm online)

    Todo:
    - more fixes from suggestions...
    - improve highscores system and add new features on website
    - write a new basic simple website CMS engine
    - add a new system to update game password
[v134] Update
  • Added today on Live server:

    - Slayer Skill level cap increased to 120
    - Nihils (Blood, Ice, Shadow and Smike lvl 160): added combat stats, drops and spawned npcs, added as slayer task (Slayer lvl 76) to Morvan.
    - Muspah (Throwing, Force and Bladed lvl 150): added combat stats, drops and spawned npcs, added as slayer task (Slayer lvl 76) to Morvan.
    - Morvan will teleport you to: Freneskae (The Pit) to kill Nihils once you get the task
    - Morvan will teleport you to: Freneskae (The Cradle) to kill Muspah once you get the task
    - more Vorago instance fixes for null pointers


    More today:
    - Add missing drops for all existing Slayer task new creatures
    - Improved Slayer Masters: easy to reset tasks, fixed missing teleport locations, rewrote almost the whole system


    ToDo:
    - World Gate - teleporting options for those who want to kill the creatures (until proper fixes)
[v133] Update
  • - Fixed teleports for most slayer tasks and added new locations (if any is not working let me know)

    - Rune Dragon: added as slayer task (Slayer lvl 1) to Morvan
    - Dragonstone dragon: spawned npc, added as slayer task (Slayer lvl 95) to Kuradal and Morvan
    - Onyx dragon: spawned npc, added as slayer task (Slayer lvl 98) to Kuradal and Morvan
    - Hydrix dragon: spawned npc, added as slayer task (Slayer lvl 101) to Kuradal and Morvan
    - Vinecrawler: spawned npc, added as slayer task (Slayer lvl 104) to Morvan
    - Bulbous crawler: spawned npc, added as slayer task (Slayer lvl 106) to Morvan
    - Moss golem: spawned npc, added as slayer task (Slayer lvl 108) to Morvan
    - Truthful shadow: added as slayer task (Slayer lvl 1) to Morvan
    - Manifest shadow: added as slayer task (Slayer lvl 1) to Morvan
    - Blissful shadow: added as slayer task (Slayer lvl 1) to Morvan
    - Kal'gerion demon: spawned all npc's (2 of each), added as slayer task (Slayer lvl 1) to Morvan


    - Spawned Kelhar in Shilo mine (todo dialog for entrance) You may click on the hole to go in, only Slayer Master will teleport you here when you have the task atm.
    - Gemstone cavern, spawned all dragons with combat stats, fixed teleport in/out.
    - Shadow creatures: updated combat stats, entrance barrier requires task assigned to pass
    - Kal'gerion Dungeon: spawned creatures and fixed entrance and exit teleport
    - AOD will give 80 Boss Points as requested by a few players
    - Fixed combat stats for Sophanem Slayer Dungeon creatures
    - Temp fix for teleporting inside Sophanem Slayer Dungeon (use Examine on the rock to tp)
    - Major fix for Stairs getting players to bad places, if any major entrance is broken let me know
    - Improved a few backend logs for debugging porpoises

    P.S. The entrance to slayer tasks will be mostly free until all creatures will have proper loots and abilities.
[v132] Update
  • Slayer updates, new assignments:

    - Living Wyverns: spawned npc, added as slayer task (Slayer lvl 96) to Kuradal and Morvan
    - Ripper Demons: spawned npc, added as slayer task (Slayer lvl 96) to Kuradal and Morvan
    - Camel Warrior: spawned npc, added as slayer task (Slayer lvl 96) to Kuradal and Morvan
    - Acheron Mammoths: spawned npc, added as slayer task (Slayer lvl 96) to Kuradal and Morvan
    - Corrupted Scorpions: spawned npc, added as slayer task (Slayer lvl 88) to Turael, Sumona Kuradal and Morvan
    - Corrupted scarab: spawned npc, added as slayer task (Slayer lvl 91) to Sumona Kuradal and Morvan
    - Corrupted lizard: spawned npc, added as slayer task (Slayer lvl 94) to Turael, Sumona Kuradal and Morvan
    - Corrupted dust devil: spawned npc, added as slayer task (Slayer lvl 107) to Sumona Kuradal and Morvan
    - Corrupted kalphite marauder: spawned npc, added as slayer task (Slayer lvl 100) to Sumona Kuradal and Morvan
    - Corrupted kalphite guardian: spawned npc, added as slayer task (Slayer lvl 100) to Sumona Kuradal and Morvan
    - Corrupted Worker: spawned npc, added as slayer task (Slayer lvl 103) to Sumona Kuradal and Morvan
    - Salawa akh: spawned npc, added as slayer task (Slayer lvl 105) to Sumona Kuradal and Morvan
    - Feline akh: spawned npc, added as slayer task (Slayer lvl 107) to Sumona Kuradal and Morvan
    - Scarab akh: spawned npc, added as slayer task (Slayer lvl 109) to Sumona Kuradal and Morvan
    - Crocodile akh: spawned npc, added as slayer task (Slayer lvl 111) to Sumona Kuradal and Morvan
    - Gorilla akh: spawned npc, added as slayer task (Slayer lvl 113) to Sumona Kuradal and Morvan
    - Imperial mage akh: spawned npc, added as slayer task (Slayer lvl 117) to Sumona Kuradal and Morvan
    - Imperial warrior akh: spawned npc, added as slayer task (Slayer lvl 117) to Sumona Kuradal and Morvan
    - Imperial ranger akh: spawned npc, added as slayer task (Slayer lvl 117) to Sumona Kuradal and Morvan

    Slayer masters will teleport you to your task anyway but:
    - Hole / Rope teleport fix to reach newly added Wyverns inside Asgarnian Ice Dungeon
    - Teleport fix for stairs to reach Dark Tunne entrance/exit to Ripper Demons cave and also the door (todo entrance dialog)
    - Teleport fix for stones to reach Camel Warrior (todo in future correct animation / movement)
    - Basic teleport fix for entrance/exit to Sophanem Slayer Dungeon
    - Quick fix to travel to Acheron Mammoths by boat, just click boat for teleport

    - Spawned all creatures inside Sophanem Slayer Dungeon on both parts of the dungeon
    - Added stats, combat definitions and drops (Wiki source) for all new creatures except those in Sophanem Slayer Dungeon
    - repacked new drops, stats and combat definitions, re-coded the packing system
    - removed "custom" spawns from code to put them at the right place, one day I had to do this anyway lol
    - re-codeed object spawn system and repacked all

    TODO:

    - basic instance implementations, more teleports while inside, etc
    - fix combat definitions and drops for Sophanem Slayer Dungeon creatures
    - implement scripted abilities

    I finish making this creatures decent then will continue with more tasks.
[v131] Update
  • - changed restart system, will only autorestart at 00:01UTC (server time)
    - improvements to controllers and boss instances system
    - corrected some error logs for better better debugging
    - backup system for characters optimized for faster load every Monday
    - Nex: AOD increased rare CHANCE (x2 from previous value)
    - improvements to event system: better number display, Points will be now the value of XP gained (with all available bonuses), fixed kill system while it requires Boss kills, etc
[v130] Update
  • - small bug fixes to Events system regarding milestone rewards
    - updated Event Shop (eCoins), it's now populated with new items. Potions sell one by one.
    - fixed Keris dmg, will work as explained https://runescape.wiki/w/Keris You can buy it in Event Shop
    - fixed Full Slayer Helm 12.5% +dmg against task monsters
    - at the end of Rax will reset correct interfaces
    - better clearing of dynamic regions
    - nullpointer fixes for DivineSkinwaver, Legio and Rago
    - Death Hourglass (exit) was not working
[v129] Update
  • - fixed bank drag-drop on tabs, also re-enabled this option
    - one-time popup message for each new event, appears only when you login and there's an event running.
    - popup message for ::claim command. This command should be used to claim rewards and event milestones. Rewards are updated every 2 minutes, once you reach a milestone wait 2 minutes then use ::claim.

    - ::event should now show time remaining and top 10 rewards in eCredits. The top 10 rewards is related to the total number of participants, giving x10 .... x1 from rank 1 to rank 10. The Cap is 1000 for rank 1.
    - ::rank will show remaining time also in format h(hours) m(minutes)
    - 3rd Milestone reduced to 3M for current event
    - finished rewarding system for top 10, it already sent rewards Congrats to those who made it to top 10
    - released first version of eCoins Shop, you will find the new NPC near ::home location on right-side of Ariane. Now it sells only bonds but will improve it soon

    - sent a complementary reward for all participants, use ::claim to get it if you participated in previous event


    NEW EVENT already running! May the best ones win!
[v128] Update
  • - New Event system, type ::events for event info and ::rank for top and to check your progress
    - New Event currency, type ::ecoins to check your amount
    - To claim milestones from event wait 1 minute after you achieved the required score then ::claim

    - New Thieving locations with level in front added to Ariane teleporter (Syn)
[v127] Update
  • New:

    Nex: Angel of Death has been released, good luck with drops.

    You can access the boss same way as official.

    Fixes:

    1) Summoning now does all pouches at once, same for scrolls
    2) Completionist and max cape presets
[v126] Update
  • New:

    You can now combine two of the same scrimshaws to add up their time left.

    Added skilling pets. You can now get them from skilling (NB! very rare)

    Fixes:

    1) Twin Furies fixes
    2) Hide familiar option now works
    3) Boss pet examines fixed
[v125] Update
  • New:

    The last boss of GWD2 has been released. You can find Helwyr under boss teleports from Ariane.
[v124] Update
  • New:

    One more of the GWD2 bosses has been released. You can fight Gregorovic by teleporting from Ariane.

    Fixes:

    1) Vindicta melee attack is now limited to melee range
    2) Nymoras melee attack is now limited to melee range
[v123] Update
  • New:

    Added Skillcape perks.
    Working Cape Perks: Strength, Prayer, Construction, Constitution, Herblore, Thieving, Crafting, Mining, Fishing, Cooking, Invention(already working), Firemaking, Summoning, Woodcutting, Divination.

    Fixes:

    1) Hurricane ability will now double-hit the main target
[v122] Update
  • New:

    Another boss from Godwars 2 has been released.
    You can access Twin Furies under boss locations from Ariane.

    Fixes:

    1) Prayer renewals restore prayer (instead of just showing it on the buff bar)
[v121] Update
  • Fixes:

    1) Fixed prayer drain, now the prayers drain less
    2) Fixed prayer bonus on gear, now it affects prayer drain
    3) Prayer renewals restore correct amount of prayer over time (545 prayer, before it was around half of that)
[v120] Update
  • Fixes:

    1) Reworked Evil tree event, now it's same as official
    2) Fixed some issues with augmenting/perking gear
    3) Flanking perk now procs from correct sides
[v119] Update
  • Fixes:

    1) No longer have to discover Ilujankan components to use them
    2) Removed invincibility frames from the Vindicta phase switch
    3) Fixed Vindicta attacking during the phase switch animation
    4) Vindicta will no longer melee attack you outside of melee range
    5) Now you have more time to damage Vindicta during flying up animation
    6) You can no longer make another gizmo if you don't have enough components(If you had 6 components,
    you were able to make 2 5 component gizmos)
    7) The Vindicta fire location will always come from Vindicta
[v118] Update
  • New:

    First boss from Godwars 2, Vindicta, has been added. Accessible through Bossing locations from Ariane.
    You are able to get both pets for Vindicta.

    Anima core armour crafting has been added, requires the armour piece and a crest.
[v117] Update
  • New:

    1) You are now able to reset your combat skills at Nastroth in Lumbridge.
    2) 8% Drain reduction per every donator rank(8% for bronze capping at 50% for supreme)
    3) Fully working Divine-o-matic Vacuum

    Most important PVM perks have been added:

    Aftershock
    Biting
    Crackling
    Devoted
    Enhanced Devoted
    Efficient
    Enhanced efficient
    Equilibrium
    Flanking
    Impatient
    Mobile
    Precision
    Planted feet

    Fixes:

    1) Invention skillcapes now require respective stats to wear
    2) Augmentors and Divine charges are now tradeable
[v116] Update
  • New:

    Second batch of Invention has been released.

    1) You are now able to augment your gear and create gizmos.
    2) The bonuses from blueprints apply such as drain reduction.
    3) Augmented items can be perked and leveled up.
    4) Augmentors, dissolvers and siphons work properly.
    5) T90 power armour uses universal charge system(doesn't degrade to dust)

    The perk effects will be coming within the next days.

    The highscores are now monthly to give new players a chance to compete and also encourage old players.
    The highscores will reset every month, with rewards given to the top players.

    Fixes:

    1) Hardmode Vorago phase 9 animation glitch fix
    2) Bombi pet no longer requires full Omens outfit to get the drop
[v115] Update
  • New:

    Added Excalibur & Enhanced Excalibur effects. You can get one from the 'Lady of the lake' in taverly for 500 gold coins

    Fixes:

    1) Multi action bars removing abilities
    2) Vorago & jad kills count for reaper tasks now
    3) Dungeoneering is now affected by Friday-Sunday double xp bonus (does not give double tokens, only xp)
[v114] Update
  • New:

    Added chameleon skins, requires gold+ rank. Use it by typing ::chameleonskin

    Added a new top 30 enrage highscore, talk to Soothsayer to see it.

    Telos now works with Thursday double drops buff

    Fixes:

    1) Fixed fonts on Phase 5 Telos, 3rd font works
    2) Beasts tab (will now show kills for all monsters)
    3) Coal bag now shows its actual price in tokens
    5) Fixed an issue where Vorago wouldn't move on phase 1
    6) Telos orbs are now more common compared to other rare drops (70% vs 50% before)
[v113] Update
  • Fixes:

    1) Some words are no longer censored
    2) Reaper tasks for Jad and Vorago have been changed:
    Vorago: From 20+ kills to around 4 kills, points unchanged.
    Jad: 1 kill for 12 reaper points
[v112] Update
  • New:

    Voting changed, voting on 2 sites will give you the full points, rest are optional.
    Vote 3 and 4 were removed/made optional.

    Telos released with working enrage and streaking. Teleport is under Boss teleports from Ariane.

    New command to check Telos drop rates, ::testtelosdrops <kills> <enrage> <streak>

    Fixes:

    1) Phase 5 instakill attack works properly now
    2) Fixed Telos pet
    3) Increased Telos droprates
    4) Telos interface (Now shows streak correctly)
    5) Orbs drop in order now
    6) Scrimshaws no longer reset back to 3:00:0 when dropped
    7) Telos 'Give me strength attack' (No longer dodge-able without surge)
    8) Ironmen now able to use ironmen quickchat options
    9) Opening GE as an ironman will only open sets tab
    10) Fixed double ceiling falls on P5 (1000%+ enrage)
    11) Setting your enrage will also reset your streak (gives a warning when setting enrage)
    12) Changed spelling in some dialogues
    13) Now you're able to buy invention xp at ::dz (10gp:1xp ratio)
[v111] Update
  • New: In-game/Discord chat. To toggle view of the messages sent from discord to game use ::discordchat
    If you want to participate to live game chat join #ingamechat channel on discord.
    Only general chat / messages will be shown on Discord.
    This feature was implemented to keep in touch with the community and what's happening in game at the same time.

    1)delay in which u can't move after login. - fixed
    2)made death dialogue optional (you will no longer need to restart client if u missed it)
    3)added dagganoth kings
    4)Health boost from bonfire doesn't work which requires 5 logs - fixed
    5)fury(ability) doesn’t seem to give dat crit chance. And i feel like my crit chance is like 1% max with full malevolent - fixed
    6)prayer renew buff timer doesn’t reset to 5 min after re-drinking dose of prayer renewal. - fixed
    7)Making supreme overloads requires super magic potions - doesn't actually use them - fixed
    8)after rots fight ends scrimshaw icon gets removed from buff bar but you still have to deactivate then reactivate to make it work properly - fixed
[v110] Update
  • 1)With a corp shield and deflect melee on, kk’s green k/o doesn't kill you instead it damages you by 3-4k - fixed
    2)made supreme overloads untradable.
    3)If one player/group is fight Vorago and another group/player decides to fight Rago too (in their own instance) it makes Vorago reflection last the entire duration of the kill - fixed
    4)Loading preset with different aura than u have active deactivates aura you’re wearing. - fixed
    5)cant drink pray pots/restores or sara brews if they are full dose potions on the ability bar - fixed
    6)ge window doesn’t close if walking away from ge - fixed
    7)added old group tab
    8) some changes to boss points amounts Vorago -> 15 KK -> 4
[v109] Update
  • Join us on Discord for Live Fixes.

    1)fixed loot beams
    2)if you log out with item in your beast of burdon and you relog in you lose all your items inside of it - fixed
    3) default revolution size to 1
    4)death store rewards fixed (only the old rewards not including new ones)
    5)dungeoneering map now will close on leave.
    6) fixed familiar options in legacy
    7)Also select quick prayers/turn on quick prayers doesnt work on legacy interface. fixed
    8) skills dialogue crashs and lags fixed.
    9) clan settings editing members ranks
    10) rots scrambling bank items
    11) fixed item transportation (rub a ring for example)
    12)fixed ring of slaying, enchanted gem,grim gem options
    13)emotes dont work
    14) fixed shop not showing inventory
[v108] Update
  • 887 RELEASED (16 Feb 2018)

    Download the new Launcher or Client from https://eocrs.com/play/

    Bugs Fixed after release:


    1)Exiting out of loot interface.
    2)Disabling lootinterface.
    3)Fletching arrow shafts.
    4)Qbd/raxxi Loot interface.
    5)LootBeams.
    6)Bank error when having a familiar out.
    7)Familiar scrolls.
    8)Omens outfit require you to maul rago.
    9)Cannon shop.
    10)Disassembling all new items.
    11)Dung map.(also some interfaces were wrong)
    12)Enchanting bug.
[v107] Update
  • 887 pre-merge final updates.

    IMPORTANT NOTE: The main server will be soon converted to 887.

    - Added 100% rs bank presets
    - Fixed Trade
    - Fixed bank bug (noted items)
    - Fixes for controls and secure code.
    - Fixed the input text

    and a lot other of small bug fixes
[v106] Update
  • 887 Test Server updates:

    Feb 13, 2018

    - done with treasure hunter
    - removed useless system prints and a small fix in treasure hunter
[v105] Update
  • 887 Test Server updates:

    Feb 12, 2018

    - added familiar details almost 100% rs with switch to bob inventory option


    Forum updates:

    - advanced support for new IP format for Voting, should make voting available for everyone now
    - re-done posting checks to avoid, you may only post while having a valid character in game
    - new ranks available, 3rd column is the number of posts to achieve it: http://prntscr.com/ie0hx8
[v104] Update
  • 887 Test Server updates:

    Feb 11, 2018

    - fixed "walk here" bug in central interfaces
    - Amulet of souls, ring of death, death touched bracelet and blood amuet of fury passives added
    - fixed the extras tab
    - fixed the completionist cape customization "walk here bug"
    - few edits on loot interface
    - loot area interface with all the settings included 100% rs

    fix for scrimshaws and some more fixes ...
[v103] Update
  • 887 Test Server updates:

    - Vorago Buff, Combination Potions (Drinking)
    - added combination potion creating, recipe shop, crystal glass making/mining
    - added full scrimshaw support with effects.

    Website Updates:

    - added a few restrictions to allowed Game Account names
    - fixed a few forum permissions, Guest may no longer view the community board
    - a bit more info on main page
[v102] Update
  • Website:

    - basic fix for main menu on mobile devices (may require to clean your browser cache if not yet updated)
    - a few issues fixed due to web host change
    - updated time zone to sync with server host
    - fixed warbands and current server time on web

    887 Test Server updates:

    Feb 8, 2018:

    - costruction fix + poh settings + virtual levels + some more bug fixes
    - Surge while in vorago.
    - fixed death bug and added action bars 6-10 and more bug fixes
[v101] Update
  • Website and host updates:

    - Server name was changed from Gangscape to EOCRS
    - Moved all website + forums to new domain
    - Server moved to a new PC, you need to download new client or simply update if you run Launcher
    - All characters moved, server running online
    - Voting links fixed for new domain


    887 Test Server updates:

    Feb 5 - 7, 2018

    - finished cosmetic wardrobes 100% with recolor and presets and keepsake.
    - dumped all 876 cosmetics varbits need to find the rest manually before i start on coding a system to handle animations,titles,pets etc
    - fixed Vorago
[v100] Update
  • 887 Test Server updates:

    Feb 3, 2018

    - fixed a few array out of bound exceptions
    - re-enable item command and added a few mod commands

    Feb 4, 2018

    - audio settings (mutes), and revolution combat mode and a few more fixes + started on cosmetics
    - basic cosmetics wardrobe will complete it later.
[v99] Update
  • Main Server updates:
    - ironman /hcim can use most stores except buyback from general stores

    887 Test Server updates:

    Jan 30, 2018:

    - added all new prayers, still working on new prayers special effects gonna start on quick prayer presets
    - finished prayer presets, added all prayers unlock varbits, u can add prayer presets to action bar also just like rs

    Jan 31, 2018:

    - fixed summoning and summoning orb and added the select left click options using new interface its not perfect but I'm gonna finish it after i finish pets/legendary pets.
    - Player examine fix
    - added support for invention in skills.java, fixed xp drops problem and level-up interface

    Feb 1, 2018:

    - Overall fixes still going through the list players provided. Big list, more details on discord regarding this update...

    Feb 2, 2018:

    - added multi action bar.
[v98] Update
  • 887 Test Server updates:

    - finished legacy interfaces and price checker and updated legacy interface button ids
    - lots of settings have been added (chat settings, interface settings, etc...)
[v97] Update
  • Main server updates:

    - removed KK immunity to stuns
    - Ironman can buy items from Orlando
    - server auto-restart set to 24 hours (was 12)

    887 Test Server updates:

    - applied both updates listed for main (kk and orlando)
    - Commands Requested by players, ::max, ::item, ::getid (you can't add bonds so don't bother trying)
    How to use commands:

    ::max (that's it, gives max skills)
    ::item id (optional:amount) Example ::item 995 1000
    ::getid Itemname (well pretty abvious) but you can also use our Database for IDs: http://gangscape.com/database/


    - almost done on switching to legacy interfaces (switching to legacy works)
    - added a temp fix for legacy interfaces and forgot to say that i fixed the action bars in last commit
[v96] Update
  • 887 Test Server updates:

    - Uploaded new 887 Test Client. If you have the old one just delete it.
    - Download new 887 Test Client V2
    - In-Game on NEW GAME CLIENT message for NXT download always click Remind me later

    Server fixes:

    - updated action bar and all abilities unlocks and fixed bank (everything in bank even withdraw from bob and to bob)
    - updated and fixed ge 100%
    - lodestone network and bob fix and some more fixes
    - fixed/updated character customization on first time login

    The 887 Test Realm is online,
[v95] Update
  • Updates for new 887 revision (by Armar):

    - Deob 887 + Client + Cache
    - finished updating localnpcupdate.
    - still going through worldpacketsdecoder & fixed most of the button changes
    - a lot of interfaces /components/unlocks and few issues fixed
    - Dialogues Fix
[v94] Update
  • 887 Test Server is temporary released as a Demo.
    Use the same account username and password. A link to client can be found on Discord chat.

    To join Discord scroll down to website footer and click Discord or this link: https://discord.gg/rwn2fzH

    Temp. characters from 887 won't be saved, you temp. start with nothing, as a new character. When the real update will happen, I already wrote details in last update, everything will be saved.

    From now on all Updates will be actual 887 Development Logs, 831 will no longer be updated.
[v93] Update
  • New major update coming soon, client and server update to revision 887 with new content and features.
    Estimated time for Test Server is 25 January if all goes good.

    What you need to know:

    You will need to download a new launcher/client to play on the new revision.
    Most important nothing will be lost during the update, all skills, items and bank will be preserved, you will log with same username and password.
    Once we test it and it's 100% safe the update will be applied on the main server.

    More info will be posted these days.
[v92] Update
  • Happy New Year 2018!

    Starting Jan 12 we will have a new experienced developer helping out upgrading our version to a newer one, new content, fixes and improvements to existing content.
    We also released a fresh community forum for Xmas, enjoy your time with us and maybe make new friends!

    Latest fixes:

    - added Motherlode Maw in Edimmu dungeon with rewards. Requires 10 crystal motherlode shards every 24 hours
    - added script for Penguin Hide and Seek server event, also adding it to ::events
    - added dialogues and rewards for Penguin event to Larry npc
    - implemented Evil Tree event with rewards. You must talk with Lumber Jack after killing it to get rewarded
    - added Lumber Jack npc with dialogues and to give rewards for killing the Evil tree.
    - Evil tree kindling is limited to 200 for normal members and +100 for each upgrade (eg. Silver have 400)
    - new command ::eviltree to teleport to event
    - new command ::events to view current events and status (will be improved)
    - Ironman and Hardcore players are now restricted to buy back items from General Store
    - auto-restart changed to 5 min delay, 10 min is a bit to much as no one can login while countdown
    - fix for rare delay on login shutdown
[v91] Update
  • - fix for dungeoneering smuggler shop + items
    - Smuggler dialog fix for trade option
    - Hooded max cape and Max hood fix for requirements on equip
    - implemented afk kick after 20 minutes of inactivity
    - fix for rare issue when player gets stuck online (testing)
    - proper close for dungeons etc. while getting disconnected
    - proper fix with error message to players also for rare issue while generating dung rooms
    - general fix for opening drawers and chests for treasure trails
[v90] Update
  • - dungeoneering invitation interface fix
    - fix for certain dungeons not generating right (Test)
    - more checks on rago instance controller (Test)
    - removed Clan Vexillum owner display (Temp)
    - adjusted the dung fix a bit, I may need some feedback if map gives any errors
    - fixed a rare glitch on bank tabs
    - more Nex combat adjustments
    - auto-restart timer set to 10 minutes after announcement (not 2 min as before)
    - redone dung rare crash fix with a bit of debugging
[v89] Update
  • - noted adrenaline and overloads are also untradable
    - Kalphite King should be immune to certain abilities
    - a few more null pointer fixes and installed some debugging while loading regions
    - (Temp fix) Vorago: will close instance if anything goes wrong
    - fixed a few region loads
    - fix for crafting Blood amulet of fury (effect does not work yet,needs more work)
    - (Testing) new way to generate duneoneering maps
    - (Testing) vorago player count check during battle + a null fix
    - more check during entry angle change
    - no surge in wilderness
[v88] Update
  • - fixed Duel Arena, added new RS3 interface and functions. Tested basic fight with Zira, you can teleport to Arena zone using Ariane minigames menu. To start a fight, once you are in correct zone, you get a challenge option while right clicking opponent player. Friendly and stake challenge works fine, item rewards are distributed as they should. If anything is wrong will be fixed after so please report if any bugs.
    - implemented special function to craft all 3 ganodermic armors (use flakes with item)
    - added Dragon, Zombie and Crystal impling spawns in puro-puro
    - another new spawn Black bears in Falador
    - fixed Scythe attack distance
    - implemented random shard drop for max skill (example Agile shard, Fletched shard etc). One shard has been added to all skills with chance of drop. In case you have no space it will be added to your bank.
    - similar to random max skill drop (prev row update) I implemented Golden rock random drop.
    - adrenaline potions and overloads are no longer tradable
    - fix for Dungeoneering doors requiring level higher then 99
[v87] Update
  • - switching combat mode limitations during combat
    - reporting bugs/player menu will close when choosing an option, also web redirect will ask for confirmation
    - Cave horror should not drain hp
    - slayer troll task will no longer count also toward rock crabs task
    - Ring of slaying (8) added to smelting, will require to learn the slayer ability to unlock

    Slayer Shop improvements, new options:
    - buy runes for Slayer Dart
    - learn how to fletch broad arrows and bolts
    - learn how to craft rings of slaying
    - learn how to deliver killing blows quicker
    - learn how to create slayer helmets
    - learn how to fuse rings of slaying to full slayer helmets
    - learn a new technique to attack ice strykewyrms

    Note: Some slayer learning options have not been tested yet.
[v86] Update
  • - Added in the ability to catch and loot crystal, dragon, and zombie implings (loot table imported from Wiki).
    - Nex combat improved, "No escape" damage should be increased, ice prison does no damange if you escaped and more.
    - Wydin dialogue fix
    - added Silverhawk feathers to Treasure Hunter, common drop chance
    - general fix for equiped items, Check / Check state / Check charges option
    - improved error logs, really useful for me to track existing errors
    - small fix on Bug Report web script
    - Silverhawk boots give 10% more Agility experience when charged and equiped. Each XP tick will also consume one feather
    - winning Silverhawk feather on Treasure Hunter will fill up all 500 feather charges, not just 1

    Fixed a few Null Pointer Exceptions:
    - Araxxor combat
    - when removing player entry
    - while opening clan vexilum details
    - while mixing certain herblore potions
[v85] Update
  • New bug reporting system:

    - added a new command to report bugs and other player abuses:
    ::report OR ::bug OR ::reportbug OR ::reportplayer (all open same menu)
    - updated player commands on Wiki
    - added new function for player reports on website: Report a Player
    - you may now report bugs using the new command or this link: Report a Bug
    - bug reporting requires website authentication
    - promoted one new assistant moderator

    Todo: List existing bug reports, status etc.
[v84] Update
  • Major server economy reset + bug fix:

    - money got reset based on playtime in minutes X 100 but not less then 200k
    - GE reset, if you had items for sale simply use ::claim to get them (in bank)
    - general fix for store prices
    - max cape and hood are no longer tradable
    - banned a few abusers, applied fixes also

    After this update economy should be stable and recover in quick time. Sorry for any inconvenience caused to fair players, this is for a better future.

    Also:

    - promoted 3 more Moderators
    - added a few Bonds in GE from my account (first buyers, better price)
    - fixed voting, works fine again
    - Highscores show now only active players who logged in last 30 days.
    - Reactivate highscore for players who log online and are inactive.
[v83] Update
  • - fix for creating uncut hydrix (incomplete hydrix + cut onyx)
    - Zed: promoted to admin, item command and full banning abilities
    Both changes will be available after next restart.

    Server cleanup:

    - highscores: removed long inactive players
    - player files cleanup. This will speed up server restart as backup will take less time
    - GE Offers: deleted expired offers mostly for cleaned player owners.
[v82] Update
  • A few changes:

    - Double all bonuses for Easter active (will end on 18th)
    - server auto-restart set to 24 hours interval, every morning at 7 am
    - max XP per skill limit increased, cap was 200M now is 2B
    - fixed a few prices on Tokkul shop
    - new option on Ocellus to trade off-hand for main
    - Bob deposit in bank fix this report
    - server restart time is now @ 8 am
[v81] Update
  • New game client for launcher, just start Launcher to get it. This new one has most major crashes fixed.

    - Blisterwood weapon prices adjusted to normal
    - Fixed tp for Living Rock Caverns (Mining locations)
    - small fix to Falconry
    - some Clan Vexillum improvements
    - a few extra checks on Bank
    - (backend) more work in instance management
    - a few changes to Vorago
    - Bond update system fix for Supreme, small typo there
    - some experimental changes (no info on those yet)
[v80] Update
  • - fixed potion decant options at Jadix, you may now decant (4) to (3)s but you need enough space in your inventory. Also, decanting will remove all your empty vials.
    - improved/fixed a few Slayer teleporting locations/menu, also shows Wild locations now with red
    - adjustments to death event to avoid some weird situations while having a bad connection
    - made fixes to a few more house features like boxing gloves and arena, shelves, some dialogs and many more fixes to come
    - qbd and araxxor out teleport should lead back to door entrance
    - araxxor fight adjusted, it will require 10k or less health to break rocks see this topic and removed the spider spawn
    - white wolfs at gwd entrance are no longer aggressive
    - a few backend fixes, small changes, to many to write here, most important is boss instances management
[v79] Update
  • - Added Tokkul Shop in game. One NPC is now located near Boss Shop, at ::home upstairs, other normal npc's work also
    - new Member ranks: Obsidian and Supreme. Each come with great improvements to dmg bonus, xp, vp, and many more(view Shop page)
    - update to Diamond Members, all will have now damage boost of 1%
    - updated code for bond purchase menu and new donor rank bonuses
    - Fixed Tendrasil abilities: Shadow Tendrils and Smoke Tendrils. Blood Tendrils will be fixed a bit later.
    - Evil Chicken hydrix drops are now very rare and boss will be slightly harder
    - fix for TzHaar npc's bank option
[v78] Update
  • - Game mode Normal, Ironman and Hardcore will be now selected on character creation/customization page on first join.
    - changed welcome dialog to a simple one with a bit more updated and improved info
    - frozen key pieces should not drop outside gwd this report
    - dungeoneering trader repair item options fix this report
    - you will get in chat the list of materials required when building objects in house
    - fixed house telescope build this report
    - Flecthing Blisterwood animation fix
    - laying Hunter traps bug fixed this report
[v77] Update
  • Applied on last restart:

    - bank noted button fix this report
    - you may now clear your wardrobe using Clear functions this report
    - a few gfx animations fixes for certain mobs fights
    - added most of missing npc examines
    - dominion tower reward fix (forgot to copy)
[v76] Update
  • Web:
    - a bit of change to main navigation menu, Server category will contain: Updates, Wiki, Database, GE and Highscores as a sub menu

    Morning update:
    - completionist cape (t) is now possible to get view requirements
    - added lootbeam for most boss pets, if any is missing please let me know
    - a few more bank fixes for possible issues
    - rots and arax rare loots improved chance
    - Alchemy should not work on certain items and also price values are adjusted (major Eco update)
    - starting Vorago solo will have as result instant death
    - boss respawn time reduced to 15 seconds

    Evening update:
    - sorry I forgot to apply the fix for rots on last update
    - removed Dominion Tower from comp cape (t) requirements
    - spawned a few npc's in DZ for Thieving (in Summoning obelisk area), some mobs for Hunter, one more teak, one more bank chest
    - new moderator ranks, changes may be done after, so: Helper(no commands, just Mod icon) and Assistant (kick, mute, unstuck commands, Mod icon). These ranks will be assigned to new mods. Future promotions will depend on activity.
[v75] Update
  • Web:
    - Warbands location and timing added on side box

    A few fixes I did in a hurry, didn't had much time to work today:
    - new command ::warb will show current Warbands location and type
    - adjustment to rots reward drop changes made this morning
    - a few new slayer locations added
    - teleporting will require level with summoning when your slayer is 40+ (was 99 before)
    - new Mining locations on Ariane teleporter, Red stone and 9 others...
    - QBD platform damage reduced to 300
    - a few back-end fixes for slightly better performance
[v74] Update
  • - implemented new Slayer teleporting system, talk with any Slayer master to get teleported to your task location and start killing. You may choose various levels of combat on the monsters you will fight.
    - bit of improvement in Slayer task assignment by level of combat. Atm the slayer master will calculate your total combat with summoning just after you reach lvl 99. This is because some tasks don't have proper slayer level values and is to avoid getting a task that you can't complete.
    - fixed reaper issue with last update this report
    - custom NPC's should not randomly move while they are set to a fixed position
    - forgot a wrong value on Red Stone, Bronze members were limited to 35 per/day
    - Araxxor will give xp on death, that part was missing
    - some improvements to pets and familiars while following
    - fixed some issues while joining instances
    - adjusted some functions to avoid boss points possible abuse
    - Donor Manager Runecrafting and Hunter XP options fixed
    - a few performance fixes and some npc cleaning (back-end code)
[v73] Update
  • - Dominion Tower reward chest fixed and added missing rewards also this report
    - rewrote Reaper task reset and Red Stone mining, seems I forgot to reset the old timing values
    - reaper tasks were not giving correct amount of points, xp, this should finish the system 100% now
    - new tp locations on Ariane, Skills>Prayer and more to come...
    - Karil's Crossbow should be able to use Bolt Rack as ammo this report
    - Warbands are no more tradeable itens, only for your own user (by Lig)
    - New Teleport system at DZ, the old Advisor (penguins guy) now can teleport you to all the 6 areas in DZ
    - New Gold Pieces Exchanger on DZ, now you can exchange your stuck money into experience, with a rate of 10gp x 1 xp, avaliable for all skills ( Requires total level 1000+ and to be a member)
    - Now the NPC Trip Advisor is called Donor Zone Manager, DZ teleport and Gp/Xp exchange is managed for her, she also recharges your PRAYER POINTS

    Applied this morning:
    - Wilderness XP fix this report
    - KK should award boss points just one time and not x times party size
    - Full Slayer Helm upgrade 1,2 and 3 available this report
    - fixed Araxxor not giving boss points, also rewrote part of slayer task rewarding system to improve
    - added new feature Clan Vexillum, you may hold one in hand and one in inventory, works to place and read but will require future adjustments
    - RedStone should reset some old value hold this report
    - custom fix to Vorago, if for some weird reason it does not drop all weapon pieces you may still assemble the maul from just a part of them
    - small change to allow only me to trade in future with starter accounts, im or hcim
[v72] Update
  • - Lvl-6 enchant spell for HYDRIX implemented (by Lig)
    - Fixed Dragon Claw upgrade into Chaotic Claw bug (not getting 2 claws anymore) (by Lig)
    - Fixed ALL summoning pouches experience, this report
    - infusing pouches should stop when inventory is full, this report
    - War Tortoise will last 43 min, time corrected, this report
    - Orlando's stock amount increased to 10000 each item
    - Added Spirit Shards Pack to Summoning Store
    - Red Sandstone limit per day must now reset on 0h00 of game clock
    - Reaper Task limit per day must now reset on 0h00 of game clock, this Report
    - Granite stones now can be Split, Ex: i can split a 5Kg stone into 2kg and 500g stones (500g is needed to make Granite Lobsters in Summoning)
    - Fixed Kill count for PvP on Game Panel, now will count every time you kill or die at Wilderness. Also Item reward per kill enabled.
    - Game Panel improved, now it refreshes each 5 seconds, also implemented Reaper and Skill Tasks points on it.
    - Barrows Dye implemented and added at Boss Points Shop per 1,000 boss points (by Lig)
    - Seismics should show up in rare drop announcements
    - fixed Diamond member's issue when taking new reaper tasks
    - improved death event and behaviour, possible fix for multiple issues
[v71] Update
  • Applied a few quick updates:
    - Em3rge joined the Team as new Moderator (Happy Bday to Kayden btw, Party time!)
    - New WIKI page, replacing old Guides section, requires more work. You may contribute and get Mystery box as reward by posting missing guides.
    - A bit more info to Database, also fixed a few search related issues

    Server side:
    - added Sandstone, Maple, Teak and Mahogany in Member Zone
    - fixed Chaos Dwarfs exits and some NPC's there were missing or wrong
    - Vorago instance timer was not resetting right, fixed some objects clean also there
    - NPC drop during adjustment to system, may require a bit more work
    - server restarted, more updates later
[v70] Update
  • First, BIG thanks to Mod Lig for helping out with testing, info and the bugs list management so here we go:

    Most recent:
    - removing farming temp fix
    - removed some Exiled Kalphites from new KQ entrance
    - fixed kill counts for Kalphite Queen, Nex, Araxxor reaper task
    - new Reaper task WildyWyrm will reward 10 points
    - Araxxor will reward 8 boss points when opening the reward chest
    - Queen Black Dragon fight adjusted, will use the abilities in a rotation now, not random chaos like before
    - added item Queen Black Dragon Scale (Pet)to the drop table (very rare)
    - Divination cape should require level 99 to equip this report
    - herb only patch (disease free - Roof of Troll Stronghold) fixed this report >>Follow this guide to know how to use.
    - changed altar in DZ to blood
    - Gem Rocks in priff updated, they will give better gems including Dragonstone and Onyx

    Applied this morning:
    - fixed all gwd altars
    - Red sandstone mining per day limit changed by membership (see shop page)
    - Black guards at chaos dwarfs teleport, fixed hp report
    - fixed cooking using various raw meat for Sinew and Cooked meat as on wiki
    - changed deposit box to a bank chest in Member Area tree zone and re-added the Sawmill Operator
    - Jatix' Herblore Shop items quantity improved and added Mort Myre Fungus for Adrenaline Potions >>>Follow this guide
    - decanting potions at Jatix has a new option to chose (3) or Max doses
    - Araxyte egg (Mallory pet) added to Araxxor custom coded drop table, was missing
    - fixed stairs to go to Ourania and added a bank chest near altar
    - implemented ZMI Altar to make random runes. You get 5% more xp if using Master Runecrafter robes, extra rune output not implemented for Ardougne cloak as you have a chance for that already
    - some temp farming fix, will be reverted in future but will help fix bugged patches for some players. It can be annoying at this point for others as if click the cleared patch will instantly spawn some weed. As I wrote, is just a temp thing.
[v69] Update
  • - mod commands improvement (updated on private Staff forums)
    - Vorago face should not spawn twice and made a test fix also for some reported issue while finishing phase
    - angle update, character orientation (eg. gap jump at Vorago)
    - re-enabled cannon, u may now use it
    - implemented a new system to prevent auto-clicking, will be improved in future
    - bank improvements a few extra checks to avoid potential bugs
[v68] Update
  • - made a few changes to Araxxor, it should run fine now (re-enabled)
    - rewrote Falconry code and made it work, added teleport on Ariane also on Minigames > last option. You need level 43 to enter and no weapons equipped. Will require a bit more work on gfx in future.
    - fixed spell casting in Dungeoneering this report
    - fix for Full slayer helm, could not be equip this report This will also fix other items with same problem
[v67] Update
  • - new improved drop function to prevent un-noted drops this report
    - new damage formula improved, on old one the max was a bit insane and made game less challenging
    - fixed gwd mobs respawn issues, needs a bit of testing and need to finish boss minion
    - fixed issue, Severed hoof should unlock K'ril Tinyroth pet
    - fixed Araxxor issues and re-enabled, eggs will spawn at 3 squares from player and dmg is reduced to half for eggs
    - fixed Reaper Task count for Queen Black Dragon and Dagannoth Kings
    - added new reaper task, Araxxor
    - permanent blisterwood tree spawn in dz
    - Giant mole should appear back to surface after digging animation
    - finished removing duplicate spawns in gwd
    - fixed bandos altar, prayer and teleport functions this report
    - partial fix for Magic Imbue spell to create Mud Runes. It will make the max amount of your Pure Essence in one spell usage, has 12 seconds cooldown
[v66] Update
  • - Giant mole spawns (by Lig) and a bit of tp correction
    - gwd missing npc's added (by Lig), fixed some duplicates also
    - fixed all summoning scrolls making at obelisk, titan and a few more were not working
    - general fix for rs3 interface, some indexes were wrong (as for the sum scrolls)
    - removed rare shard and keystone drop announcements
    - fix for cooking raw bird meat, probably more to fix but will leave it for later
    - added Spellbook and Prayer swap in donor zone near holiday portal this suggestion
    - sextant added to players toolbelt update this report
    - Ascension Crossbow: Ocellus spawned in dz and home (upstairs near boss points shop)
    - Added new option to Ocellus to trade Main crossbow + 100 shards for one off-hand
    - Third-age dye added to boss points shop, price is 6k
    - fixed dye for all 3rd Third-age items
    - Sirenic scale and Ascension Keystons price changed to 100k (for lootbeam)
    - Dungeoneering keys, down on floor, should have a lootbeam for better visibility
    - new option in Voting Shop, you may now exchange 4 VP for 500k coins
    - Kalphite King will respawn inside the instance, no need to restart
    - changed default respawn time for bosses to 30 seconds
    - new Reaper Task system to fix kill count for kk, barrows, ascension bosses and vorago, more to go.
[v65] Update
  • - Special until Monday at 00:00 DOUBLE EVERYTHING! xp, drops, votes and boss points
    - New improved Launcher available for download
    - fixed drops display when you examine npc, it will show complete list and also organized by rarity
    - fix for soft clay crafted on fountain, item id was wrong and not working on pottery
    - new created players will receive 100k coins instead of 50k and a few better starter items
    - a few fixes and changes to trade that could lead to possible lost items and money
    - Orlando starting supplies will display more shops like farming... more will be added later
    - fixed pouch infusion process with correct interface
    - summoning scrolls infusion speed corrected (faster)
    - hunter xp is from now on double then normal, so it's 50x and 100x on dxp days (hard to skill)
    - reverted some tp change on Barrows
    - Construction should not require saw and hammer, already in the toolbelt
    - a few backend changes for npc movement, death and some interactions
    - added sawmill operator to member zone
[v64] Update
  • - fixed issue with spellbook not working in dungeoneering this report
    - thieving stalls xp and level adjusted
    - new menu on obelisk and summoning obelisk to chose Pouch Infusion / Summoning Scrolls
    - fixed Magestix shop and added basic items to start training Summoning
    - small fix on closing protective prayers
    - added Puro-Puro to Ariane Minigames menu
    - time between imp catching reduced to 10 seconds
    - fixed Estate Agent menu options
    - removed underground darkness interface, tick damage for no light and also started fixing a few ropes and stairs to exit
    - [Asc Dung temp disabled atm] Legio bosses should do now magic damage, also instance should close better
    - new Skilling > Farming teleport greatly improved with many more options
    - new Skilling > Thieving basic locations added in Ariane's teleport menu
    - Fixed most RS3 stalls for Thieving and Pompous merchant pickpocketing
    - Lobster Cage Fishing spot fixed
    - Robust Glass Machine RS3 interface
    - fixed Sand Pit to work on simple click, will also send message "requires empty bucket"
    - replaced Estate agent in DZ with a non-walking one
    - Araxxor Egg spawn nerfed dmg, also fixed correct instance teleport out and close
[v63] Update
  • - fix for collecting items from GE when not enough slots
    - Level up interface, needs testing, let me know if any causes problems
    - Divination interface should close when starting to convert, also xp is wrong
    - added a few Hunting locations on teleporter Skills menu
    - possible fix for hunter traps this report, needs retest
    - Araxxor improved and also fixed this report
    - Vorago not changing phase, possible fix, sry didn't tested this report
    - Pick-pocketing chance adjusted a bit, should be improved
[v62] Update
  • - fix for bald haircut display on character customization
    - general fix for an important game client crash
    - Reaper Dialog and Reaper Tasks fixed, rewrote the whole system with a bit of modification and improvements
    - Diamond Member benefits upgraded, price is also a bit higher, most important probably instant tp except wild, more xp, more vp to make it worth
[v61] Update
  • - Bank fix for depositing in to selected tab, If you find any issue please report on forums
    - Member Zone will give an extra 5% boost, beside your normal Member Bonus
    - Drop rates for Rare and Very rare items have been greatly improved
    - QBD re-enabled and made proper fixes

    Web:
    - You may now view the list of players online with current session time and total playtime

    New Launcher and Client update, this one will work on most systems.
    If current launcher runs fine NO NEED to update.
    http://gangscape.com/play/
[v60] Update
  • These changes are for website but will require to apply the following server side changes
    - implemented web metrics, basically you will see in a graph your level, XP for all skills, money, wealth, kdr progress from day to day. This info will be saved once every day for all level 100+ characters. The system will show all your data for your last 30 days. As it's a new system, you will see data starting from today.

    Server side:
    - adding total Kills, Deaths and KDR ratio, character status online/offline, last login date and total playtime to Highscores
    - fix for Kalphite King drop, fixed Shark drop also
    - new options on MrEx NPC to Downgrade to Normal player
    - new inventory Crafting item improvements (to be tested)
    - fix for Fletching bolt tips, some items were missing
    - fix for all Leather Crafting normal and dungeoneering one for all items with new rs3 interface
    - general Herblore improvements (to be tested)
    - new rs interface and functions for Tanning, added new item
    - general dialog fix for making items that require coins

    Web improvements:
    - autocomplete search for GE, Highscores and Database will show results from first input character (max 10)

    Database updates: http://gangscape.com/database/
    - item names, description and icons update
    - NPC names, description update
    - Drops display: Always, Common, Uncommon, Rare and Very Rare.
[v59] Update
  • - wilderness fix, will work as it should mostly but you will still not lose items here until fully done
    - general fix for correct ending encounters, dungeons and instances, may fix a lot of bugs
    - removed initial xp for entering Pyramid Plunder, will be no sense of spam clicking it now
    - general fix for npc movement, this should improve server health and performance
[v58] Update
  • - reverted death cost and wilderness until a proper fix to avoid other bugs
    - grand exchange low limit reduced to 30% of item price instead of 70%
    - fix for dungeoneering complexity, this will unlock interface for making certain items
    - dungeoneering summoning obelisk will show scrolls interface only if you don't a pouch and a charm
    - woodcutting in dungeoneering should finish the resource and not respawn the tree
    - runecrafting magic weapons fix for dungeonneering, was working right only if you selected right-click option 2
    - surge ability bug in dungeoneering while opening doors this topic point 3
    - gatestone, group gate stone and home tele from action bar fix for dungeoneering
    - new command for players ::empty, will require syntax ::empty 1, to make sure you will not delete your inventory by mistake
    - fix for wells/fountains functions, interface and the item making
    - lower level fishing locations added to Ariane taxi
    - training for low-level and medium teleport improved
    - cut the long dialog on server guide welcome
[v57] Update
  • - fixed potion drinking using action bar
    - fix for adding herbs and lighting the burners in Poltergeist Room Dungeoneering
    - Dungeoneering map rendering fix to avoid situations like reported in this topic
    - another no-clip issue fixed with stairs this report
    - again, Ascension dungeon fix, this time seems to be working ok but I have to redo the group or join system for it
    - Legis bosses should hit player inside and should not bug, related to previous fix and this report
    - Araxxor should do animation before casting the actual web shield spell
    - finished stairs fix to no-clip areas, if you guys find any left please make a topic with coordonates (use ::mypos)

    Client update:
    A new client and launcher available for download, this one has just some Java compatibility with lower versions. If your current client works fine no need to download. If, for some weird reason the launcher will stop and won't start client please download the .jar and .bat files from Play page and run the .bat. If you get an error please send me a PM and I'll help you fix it.

    Web update:
    - remember login, was not working after one logout this report
[v56] Update
  • - fix for Slayer masters this report
    - updated slayer rewards interface to rs3, will require more work to add all functions
    - ardy cape option menu, instant tp fix this report
    - keepsake keys fix, made a bad change on last fix for cosmetic preview requirements this report
    - fixed pouch infusion for more items, this also fixes this report
    - general fix for making items that requires 5 materials and also fix for level requirement (summoning level for infuse pouches was wrong)
    - disabled a few combat features in ascension dungeon for a test, will be easier to kill the bosses for a while
    - more changes to npc movement
    - fixed 70% of stairs (more work required) and this no-clip glitch this report
[v55] Update
  • - new client without snow released, launcher should prompt for download (optional)
    - ardy cape tele fix this report
    - rewrote part of ascension dungeon, was still bugged from yesterday fix
    - general fix for NPC movement, it should solve a few related issues
    - improved list of free cosmetics, added over 40 new free ones
    - cosmetics preview should only be available to members, applying them requires gold+
[v54] Update
  • - Ascension Dungeon - made a few fixes, instance was pretty bugged
    - rewrote part of item transportation and teleporting, can be abused
    - fixed Enchanting Bolts interface as RS3 and the items making
    - ring of vigor fixed to save 10% adrenaline upon ultimate use
    - added Teleport to all altars in donor zone at entrance Max - NPC Teshmezon
    - removed altars from max guild, replaced with DZ - NPC Teshmezon
[v53] Update
  • - Bonds menu update, new option is a nice surprise
    - a few modifications to cosmetics and interface, Animation preview was really bugged, needs more work
    - Ariane "More" menu option was spawning animation, removed
    - Ectofunctus xp adjustment, also made it work for double xp this report
    - fixed account PIN issue: enter correctly but you get teleported once you hit the first target
    - basic implementation for some bosses as separate handling controlled instance, will require more work
    - some improvements to rago, also added start damage cap limit and a bit of dialog changes

    Voting system: fixed Button 4, was working fine on the back-end but was not a correct value for web
[v52] Update
  • - general fix for crafting items with multiplier quantity results (needs a bit more testing)
    - small adjustment for Fletching: Shortbow should require level 1 not 5, Arrow Shaft should give 4.5xp not 5, Willow, Maple, Yew xp and lvl requirements fix, mostly item 2 and 3 were reversed as xp/lvl values.
    - fix for Pet shop owner this report
    - added infusion function at Summoning Obelisk for all 84 Summoning Scrolls
    - familiar and pet interface adjusted a bit better, closer to rs3, still need to work on those options and specials
    - basic fix for summoning Dreadfowl, will require more work
    - removed bank PIN interface until proper fix, improved a bit functionality of the bank tabs
    - Runecrafting air runes fix this report
    - Corrupted Ores, forgot to del craft item after making some changes to system this report
[v51] Update
  • - general skill dialog fix for items that require more then 3 ingredients (Infuse pouch at obelisk for example)
    - farming improvements: pillar, calquat, cactus
    - added Pottery over and Potter's wheel rs3 crafting functions and interface
    - all new items for Pottery and Potter's wheel are now available

    Forums:
    - you may not post on forums if you don't have a game character (avoiding spam)
[v50] Update
  • - added new cool feature progress skill bar for most of skills, may be a bit buggy as xp values are pretty high
    - fix for Dungeoneering smelting, rs3 interface and a few reported bugs fix
    - Kalphite King (KK) should not respawn until a new instance is open (will need to do the same fix for more)
    - KK will spawn less minions during fight
    - Tangle gum branches added to dungeoneering shop
    - fixed fishing, will go a bit faster
    - player crafting action should stop when you don't have enough places in inventory
[v49] Update
  • - fix for dungeoneering Fletching, hard fix, was a mess and needs proper testing
    - general fix for crafting, it should not make available items were you don't have all requirements
    - fix for fletching Mahogany stock
    - fixed Add string to crossbows, off-hand and 2 hand also
    - BoB interface fix, your pet inventory will show up as on retail
    - Brackish Blade weapon bonus stats cap to +5
    - fix for Vorago cave entrance, sry disabled by mistake
    - removed xmas event scripts, objects and npcs
[v48] Update
  • - fix for bonecrusher not auto-crushing airut bones: this report
    - fixed bonecrusher XP, it was way to high, added same formula as for burying bones
    - Portable deposit box should last for 1 hour (other portables 5 minutes) according to wiki
    - fixed Portable sawmill and Portable well, not deploying
    - made the portable sawmill and well work. The bonuses and discount while using these 2 portable objects are not implemented yet. It's not retail like, is the best I could do quick so will require more work.
    - fixed wrong item id for Runecrafter Hat in vote shop (this report)
    - fix for hooded max cap customization (this report)
    - limited Vorago entrance to max 6 players. I'll still need to do another update here, atm only one instance can run
    - fixed Vorago reset, it should use abilities even after restart
    - sry also forgot to add the spinning wheel interface fix made yesterday
[v47] Update
  • - bonus double XP for 2 days, normal weekly bonus will be on also
    - fixed annoying crafting interface bug where u had one item selected but was crafting another
    - spinning wheel interface fix and rewrote the whole system
    - made a fix for crossbow string crafting
    - coal bag will also accept filling with noted coal (I don't see why not)
    - Thurgo will not require coral crossbow anymore, instead it will ask for 2M fee
    - fixed bug where some items were giving "teleportation" error
    - forgot to apply Shadow dye item combination fix on last update
    - fix for mute/unmute mod command, will still require a bit more change but will do the job for now
[v46] Update
  • - coal bag may be now used for smelting
    - pet inventory interface fixed, will require a bit more work to be 100% like on retail
    - fix for creating Ascendri bolts and Ascension bolts
    - Shadow Dye added to Boss Shop, one requires 3.5k points and it's only used for 21 items listed here
[v45] Update
  • - fix for scattering ashes
    - Rise of the Six, Araxxor etc should award boss points at the end of fight
    - ROTS end timer set to 45 seconds and energy drop is a bit lower. False report: if u have inventory full in rots the item will not drop on the floor. It does drop and works fine.
    - fixed Cleaning Grimy Herbs in dungeoneering uses whole stack and only gives 1 clean herb. Made a check also if enough inventory slots as new clean herbs will not stack.
    - QDB fix for boss attack and fixed a few issues with map rendering
    - made a fix to improve moderator punish commands
[v44] Update
  • You may also re-use ::home and ::dz commands to exit almost anything except for dungeoneering.
    Reaper should give +1 more tasks per day.
    - rsps-list added as 5th option for voting with reward
    - fixed Forum unread/read icon for forums and topics
    - server restarted and made daily backups
    - fix for teleporting issue, some reported it makes client lag a bit when using a lot (not tested yet)
[v43] Update
  • - new better system for character backups every 5 minutes. Normal save is every minute.
    - fixed rare issue when account loading gets bugged due to file transmitting error by loading the most recent backup. Normally this will be handled trough database but that takes a few long days to finish conversions.
    - fixed rare login issue where your account may get accidentally deleted
[v42] Update
  • - fixed Potion Flasks filling, I didn't tested for all potions but it should work fine.
    - fixed vorago gfx and animations
    - vorago land-jumps should dmg player in range
    - reset vorago instance after finish or when player is not in range
    - Vorago should drop loot for each player not just for one
[v41] Update
  • - fixed titles and some bugs related to them (game titles are only available to Bronze+ members)
    - fix for reaper tasks per day, 2 for normal and 3 for members
    - fixed Vorago, it should pass the stage at the point were you can not meet the requirements after you kill it 3 times, each time his health will be bigger as a penalty
    - qbd exit door should tp out also
    - some more back-end fixes
[v40] Update
  • - restarted server for a full backup
    - fix for teleporting out of Runespan
    - fix for teleporting out of Wilderness
    - fixed Beast of Burden for most pets that allow inventory, it works but it's just basic, needs a bit of improvement on select item

    Fixes by our dev Boemba:
    - fixed reaper shop dialog, buy interface and added rewards in the shop.
[v39] Update
  • - important login fix, changing password on forums disables normal game login
    - fixed issue where your inventory and other interfaces remain locked
    - ROTS rejoin option disabled, if you die u have to restart
    - teleporting in Dungeoneering is no longer instant
    - when you finish Barrows you get teleported outside in 10 seconds
    - updated some moderator commands
[v38] Update
  • GangScape Database first release:
    http://gangscape.com/database/

    It contains almost all items and npcs in game, all data was parsed from the live server.
    The porpoise of this? Well, you can find out what npc(s) drops a specific item for example.

    Server side:
    - teleporting to member zone should have a bit of delay
    - made a fix for reported zone load issues
[v37] Update
  • - fixed bug where you still can craft while your inventory is full but you get no item (no wonder why no one reported this lol)
    - fixed Dungeoneering Runecrafting (Imbue-Runes), rewrote the whole thing and added all items manually
    - fixed Dungeoneering Runecrafting (Imbue-Staff) and fixed missing definitions for the items here
    - added Slayer Master locations and Dungeoneering teleport to Ariane, may be more handy and maybe useful for new players
    - fixed world announce when reaching level 120 for combat skills
    - let's keep it clean, Grand Exchange buy/sell limited price, not less then 70% of the item value for serious offers. Also items valued lower then 10 GE can not be added. (report topic: viewtopic.php?f=6&t=391)
    Notification: Next steep will be to "ban" abusive players and not list any of their offers online, if you have a silly offer to buy or sell remove it.
    - tanner will tan all your hides at once, not one by one
    - fixed important login bug were you get server no response but server is online